In this tutorial we are going to learn how to setup our interior lighting using Vray HDRI, this method is really great for realistic lighting because you are using a real real environment to lit your scene.
First we need to work with gamma 2.2 with 3ds max, please go to the menu bar and click in Rendering>Gamma/Lut Setup and apply this changes:
After setting up the gamma within 3ds max, now let’s start with the lighting settings:
In the command panel go to Lights>Vray>Vray Light and the type of Light use a Dome and place the light in your viewport, now select the light and go to the modifier panel apply these settings to the light:
Now it is time to add the HDRI to the Vray Dome Light, in the Texture slot make click in none, the material /map browser will open and scroll down and look for VRayHDRI select it and click OK
No you need to drag and drop the VrayHDRI into a material slot and choose Instance and OK
Now let’s load our hdri and change some values:
Click in Browse and search in your pc for the HDRI that you want to use for lighting the scene, the HDRI that we used you can find it clicking here
After loading the HDRI, now change everything to look like this:
Alright! we have our exterior lighting source, we need to add a Vray physical camera, this camera is really great to use, because it gives you all the feature that you can find in a real camera.
To add the camera go to the Command Panel>Cameras>Vray and select Vray Physical Cam
Now place the camera into the scene and let’s change the values to look like this:
No we have a perfect lighting setup for our interior scene, we need to take care of the render setup:
This render setup is a little bit slow but with more physical correct results, you can tweak the render settings to your own, this is just an starting point
And this is how you setup a Vray HDRI Interior Rendering with render and camera setup, this is a pretty solid way to light any interior with realistic results, remember that you can tweak anything, the camera, the hdri, render setup, etc, please feel free to comment and ask your question, also do not forget to post your test into the forums so we can give you our feedback.
This scene is available at the store if you want to take a deep study


























Interior Scene 022
Interior Scene 018 Night
Exterior Scene 004 Night
Interior Scene 013
Interior Scene 012
Interior Rendering without External Lighting Sources with Vray and 3ds Max – EN & ESP
Interior Scene
Chair 007
Chair 006
Interior Scene 000



[...] CLICK HERE TO VIEW THE TUTORIAL [...]
[...] Tutorial Link [...]
[...] interior lighting using V-Ray HDRI in 3ds Max to obtain realistic results.To view the tutorial click here var dd_offset_from_content=30;var dd_top_offset_from_content=12;SHARE THIS POST: [...]
[...] can read this tutorial at: cgsogo [...]
Very Good Job, I really like all yours tutorials.
Can you explain me how do you do the exterior background please?
i am glad you like it, I will try to make a tutorial to cover a background replacement
That Will be grate. But is post-production or directly in 3D MAX?
in photoshop